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Projects / Technology / Designer's Augmented Reality Toolkit (DART)

Designer's Augmented Reality Toolkit (DART)

DART logotype

Built on Macromedia Director

  • Full-featured multimedia programming environment
  • Powerful 3D engine (full-featured scene graph API, highly optimized renderer, keyframe and bones animation, physics, multitexturing, etc.)
  • Animated models can be imported from popular programs (e.g., 3D Studio, Maya)

Parameterized Behaviors for AR Technology

  • Camera interface for video mixed AR
  • VRPN interface for trackers, buttons, analog devices, distributed shared memory
  • ARToolkit interface for marker tracking

High-Level Actor/Object Abstraction

  • Predefined virtual object types (animated 3D models, video-based characters,
    arbitrary scene-graphs, audio)
  • Extensible framework for adding arbitrary new types Physical object proxies that block virtual content
  • Objects can be attached to other objects, fiducials, fixed locations, and trackers

Global Broadcast Event System for Simple Event-Based Narratives

  • Attach any number of cues and actions to each actor
  • Cues broadcast events in response to conditions
  • Actions are fired in response to events

Designed to Match Director Programming Style

  • Behaviors designed as extensible framework to be edited and modified as necessary
  • Simple programs possible without programming, but arbitrary programs can be created

Find out more about DART by visiting the DART development site or join the DART-Announce and DART-users mailing lists by visiting mailman.cc.gatech.edu

click on a thumbnail below for a larger view (JPG: 640 x 480)

screenshot of DART interface
Screenshot from the DART Interface